Bring your indie game to consoles.
Orca Games partners with independent developers to prepare, publish, and support Unity and Unreal Engine games on PlayStation and Xbox consoles.
Who We Work With
Completed indie games with clear console potential.
These are preferences, not gates. If you're unsure whether your project fits, submit it anyway - we'll tell you honestly.
- ✓Completed or near-completed indie games
- ✓Already released or approaching release on PC
- ✓Controller-friendly gameplay
- ✓Single-player, or on-device multiplayer
- ✓Suitable for console presentation
- ✓No existing console publisher
WHAT WE HANDLE
You don't have to do it alone.
Porting & Platform Integration
PlayStation 4/5 and Xbox Series X|S builds, platform SDK integration, save data, and lifecycle handling done to each platform's technical requirements.
Trophies & Controller UX
Trophy set design and implementation, DualSense features where relevant, and console-appropriate UI adaptation.
QA & Certification
Pre-cert QA passes, TRC / cert-blocker resolution, and management of the full submission cycle with each platform holder.
Store, Ratings & Localisation
PlayStation Store and Microsoft Store page preparation, IARC / regional age ratings, and localisation coordination for target regions.
Release, Pricing & Promotions
Launch scheduling, regional pricing, and ongoing discount and promotional slot management.
Post-launch Patches & Support
Patch cycles, live-ops fixes, and reporting handled under the publishing agreement so you can focus on the next title.
Scope is agreed per project. If you only need help with certain parts (e.g. cert and release), we can scope to that.
How It Works
From pitch to post-launch.
- 01
Submit your game
Send a Steam page, trailer, demo, or playable build via the form below.
- 02
Initial evaluation
We review technical suitability, scope, and console potential - usually within a few days.
- 03
Proposal
We agree on responsibilities, costs, revenue share, platforms, and release regions in writing.
- 04
Porting & preparation
The game is adapted and prepared against each platform's technical requirements.
- 05
Certification & launch
We coordinate submission, store preparation, and the release.
- 06
Post-launch support
Updates, discounts, and reporting are managed under the publishing agreement.
Commercial Model
Flexible, transparent arrangements.
No recoupment period or complex fees for publishing. We get paid when you do.
- ✓Developer retains the IP
- ✓Console-only licence
- ✓Transparent revenue reporting
- ✓Defined rights-reversion conditions
- ✓Direct communication with the publisher
- ✓No upfront or recoupment terms
Why Orca
A focused console partner, not a generalist agency.
Console-focused
We concentrate on PlayStation 4/5 and Xbox Series X|S releases rather than trying to cover every platform and service.
Developer-to-developer
Orca Games develops games as well as publishing them, so we understand the practical constraints facing small teams.
Direct communication
Work directly with the people responsible for evaluating, preparing, and releasing your game.
Transparent partnership
Responsibilities, costs, revenue sharing, and ownership are defined clearly before work begins.
Aligned incentives
We get paid when you get paid. No upfront fees or recoupment terms means our success is tied to yours.
Appropriate scope
We specialise in projects where a focused publishing partner can provide meaningful technical and commercial value.
You can also register directly with the platform partner programmes. Our value is running the technical, administrative, and commercial workload so a small team doesn't have to learn and operate the entire console release process alone.
Get in Touch
Contact us.
Tell us about your game or say hello — we'd love to hear from you.
